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Here is a list of every AD Skill available in the game and how you obtain them. AD Skills are basically extra skills all of the characters can learn to make battling easier. AD Skills are obtained in two ways, either by reaching a certain level or by getting bonuses through Capacity Cores.
If you want to know how many bonuses of each stat you need to get ALL of the AD Skills, here it is...
P. ATK - 200
P. DEF - 70
F. ATK - 70
F. DEF - 60
AGL - 90
ENH - 90
Now here is the list for each individual AD Skill...
AD Skill name
Required level/bonuses
AD Skill effect
Backstep
(Level 2)
Use "Square+Backward" to backstep.
Recover
(Level 3)
Prevent being knocked down with Square when knocked away by an enemy.
Critical Guard
(Level 4)
"Square+Foward" reduces the damage from enemy physical attacks.
Magic Guard
(Level 7)
"Square+Down" reduces the effect of enemy magical attacks.
Free Run
(Level 5)
Hold the L2 button to move around freely with the Left Analog Stick.
Over Limit
(Level 15)
Go into Over Limit with R2 when the gauge is full.
Taunt
(Level 22)
When the gauge is not full, use R2 to increase Over Limit by a fixed amount.
Special
(Level 30)
When in Over Limit, hold X afer using an arcane arte or use a high fonic arte to cast a mystic arte.
Combo Force
(P.ATK+30)
Mitigates damage from a basic combo attack.
Power Charge
(P.ATK+40)
Hold Down while taking no action to temporarily increase P.ATK.
Critical Up
(P.ATK+50)
Increases chance of inflicting Critical Damage.
Heavy Hit
(P.ATK+60)
Increases chance to stun an enemy with a physical attack.
Add Combo
(P.ATK+70)
X links 4 basic attacks.
Add Combo 2
(P.Attack+120, Agility+20)
X links 5 basic attacks.
Add Combo 3
(P.ATK+160, AGL+40)
X links 6 basic attacks.
Add Combo 4
(P.ATK+200, AGL+60)
X links 7 basic attacks.
Roll
(P.DEF+20)
Decreases incidental damage taken when knocked down to the ground.
Guard Plus
(P.DEF+30)
Decreases damage taken while guarding.
Rear Guard 1
(P.DEF+40)
Reduces the chance of an enemy causing Guard Break.
Void Attack
(P.DEF+50)
Occasionally will not stagger when receiving a physical attack.
Immunity
(P.DEF+60)
Decreases the chance of receiving a status effect.
Endure
(P.DEF+70)
Decreases amount of time needed to recover from a stagger hit.
Critical Magic
(F.ATK+20)
Inflict Critical Damage when casting a spell attack.
Only for Tear, Jade, and Anise.
Lucky End
(F.ATK+30)
Decreases the amount of time of being unable to move after casting a spell.
Only for Tear, Jade, Anise, and Natalia.
Heavy Magic
(F.ATK+40)
Increase chance to stun the enemy with a spell attack.
Only for Tear, Jade, and Anise.
Lucky Magic
(F.ATK+50)
Occasionally decreases the amount of TP consumption when casting a spell.
Only for Tear, Jade, Anise, and Natalia.
Speed Cast
(F.ATK+60)
Decreases spell casting time.
Only for Tear, Jade, Anise, and Natalia.
Magic Charge
(F.ATK+70)
Hold Down while taking no action to temporarily increase F.Attack.
Only for Tear, Jade, and Anise.
Void Magic
(F.DEF+20)
Occasionally will not stagger when receiving a spell attack.
Resist
(F.DEF+30)
Occasionally prevents status effects.
Anti Element
(F.DEF+40)
Occasionally decreases damage from an elemental attack by half.
Magic Guard Plus
(F.DEF+50)
Reduces damage received while using Magic Guard.
Stat Boost
(F.DEF+60)
Increases the effect of magical status boosts.
Life Up
(ENH+20)
Occasionally increases Max HP after battle.
Spirit Healer
(ENH+30)
Increases amount of TP recovered after a battle.
Happiness
(ENH+40)
Occasionally increases EXP after battle.
Life Healer
(ENH+50)
Recover HP after a battle.
Mind Up
(ENH+60)
Occasionally increases Max TP after battle.
HP Recovery
(ENH+70)
Increases effectiveness of HP recovery.
TP Recovery
(ENH+80)
Increases efectiveness of TP recovery.
EXP Plus
(ENH+90)
Increases EXP gained after battle.
Dash
(AGL+20)
Increases mobility during battle.
Run Away!
(AGL+30)
Reduces the time needed to escape. Doubling up with other characters increases effectiveness.
Comeback
(AGL+40)
Tap Square repeatedly to shorten the stagger period.
Item Pro
(AGL+50)
Decreases the amount of time character is unable to move after using items.
O.I. Boost
(AGL+60)
Increases the duration of Over Limit.
Landing
(AGL+70)
Decreases the amount of time character is unable to move after landing.
Quick Turn
(AGL+80)
Able to turn around instantly even when dashing.
Aerial Jump
(AGL+90)
Jump in midair.
Rebound
(P.ATK+20, AGL+20)
Able to attack during the effects of Recover.
Jump Combo
(P.ATK+30, AGL+30)
Hit X to link attacks after landing from a jump attack.
C. Combo
(P.ATK+40, P.DEF+40, AGL+20)
Able to link combo attacks to Counter.
C. Counter
(P.ATK+40, AGL+40)
Damage increases when attack hits an attacking enemy.
Counter
(P.ATK+30, P.DEF+30)
Hit X as soon as the character guards to attack without any lag time.
E. Plus
(P.ATK+20, F.ATK+20)
Occsdionslly increases damage of elemental attacks.
Flash
(P.ATK+30, P.DEF+30, F.DEF+30)
Imprevious to stagger when hit between special combo attacks.
Step Away
(P.DEF+20, AGL+20)
Avoid staggering if hit during backstep.
Neutralizer
(P.DEF+30, AGL+30)
Occasionally nullifies a physical attack.
Resurrect
(P.DEF+50, F.DEF+50)
Occasionally revive automatically.
Reflect
(P.DEF+40, F.DEF+40)
Occasionally reflects damage from an attack while guarding.
Nullify
(P.DEF+30, F.DEF+30)
Occasionally nullifies a spell attack.
Lucky Soul
(P.DEF+20, F.DEF+20)
Occasionally recover TP when knocked to the ground.
Blood Spirit
(P.DEF+45, F.DEF+45)
Recover TP for the amount of hits received when attacked with a combo.
Skill Guard
(P.DEF+25, F.DEF+25)
Hit "Square+Down" to use Guardian.
Only for Luke, Guy, and Anise.
Rebirth
(P.DEF+30, F.DEF+30, ENH+30)
Gradually recover HP equal to half of the last damage received.
Angel's Tear
(P.DEF+60, F.DEF+60, ENH+50)
Revive automatically once per battle.
Glory
(P.DEF+60, F.DEF+60, AGL+50, ENH+60)
Avoid staggering from all attacks.
Reprise
(F.ATK+20, F.DEF+20, AGL+40)
Reduce casting time when a spell is used twice in a row.
Only for Tear, Jade, Anise, and Natalia.
Spell Save
(P.DEF+30, F.ATK+30, F.DEF+30)
Decreases casting time of the same spell if the spell is interrupted by an enemy.
Only for Tear, Jade, Anise, and Natalia.
Reducer
(F.ATK+30, F.DEF+30)
Decreases TP consumption when a spell is used twice in a row.
Only for Tear, Jade, Anise, and Natalia.
Rhythm
(F.ATK+20, F.DEF+20, AGL+20)
Tap X repeatedly while casting spells to decrease casting time.
Only for Tear, Jade, Anise, and Natalia.
Dash Guard
(F.DEF+40, AGL+40)
Avoid staggering when hit with magic while dashing.
Item Master
(AGL+30, ENH+30)
Increase the effectiveness of items used during a battle.
Pow Hammer
(P.ATK+40, P.DEF+40)
Occasionally counter with Pow Hammer attacked.
Auto Aid
(P.DEF+60, F.DEF+60)
Occasionally cast First Aid automatically when damaged.
Ability Plus
(P.ATK+80, AGL+80)
Follow a base arte with a second base arte once per combo.
Item Getter
(AGL+40, ENH+40)
Increases the chance of acquiring items. Doubling up with other characters increases effectiveness.
Item Rover
(P.ATK+20, AGL+40)
Increases chance of stealing an item.
Status Guard
(P.DEF+40, F.DEF+40)
Reduces the effect of magical ailments.
Resilience
(P.DEF+60, F.DEF+60, AGL+40)
Avoid staggering while casting a spell.
Only for Tear, Jade, Anise, and Natalia.
Super Chain
(P.ATK+60, AGL+60)
Able to link arcane and base artes.
Rear Guard 2
(P.DEF+60, AGL+50)
Prevents Guard Break.
Condition Guard
(P.DEF+30, F.DEF+30)
Reduces the effects of physical ailments. (Poison, Weak).
Back Action
(P.ATK+25, P.DEF+25, ENH+10)
Able to take action immediately after Backstep.
Item Thrower
(P.ATK+40)
Able to use items on an ally.
Long Step
(P.DEF+20, AGL+20)
Increases the stepping distance of Backstep.
Magic End
(F.ATK+30, AGL+30)
Able to move immediately after casting a spell.
Only for Tear, Jade, Anise, and Natalia.
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